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Scientist-Border

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Here are the ideas for the new (levels of) buildings, units,...

Add an idea here or send it to me (ErikCR) and I will add it.

  • Compact House level 11-12:
Level
Icon time
Coins
Icon health
Icon coins perminute
Icon production coin
Icon filling time
Experience
If destroyed
Level 11 6d 8h Coins 597,120 225,000 Coins 189 Coins 618,030 2d 6h 30m Experience 2,300 Experience 155
Level 12 8d 18h Coins 1,206,240 300,000 Coins 224 Coins 1,108,860 3d 10h 30m Experience 3,314 Experience 322
  • Mine level 11-12:
Level
Icon time
Coins
Icon health
Icon mineral perminute
Icon production mineral
Icon filling time
Experience
If destroyed
Level 11 2d 6h Coins 204,230 225,000 Minerals 189 Minerals 618,030 2d 6h 30m Experience 800 Experience 47
Level 12 3d 18h Coins 420,860 300,000 Minerals 224 Minerals 1,108,860 3d 10h 30m Experience 1,226 Experience 91
  • Bank level 11:
Icon time
Coins
Icon health
Icon production coin
Experience
If destroyed
8h 56m Coins 883,600 375,000 Coins 7,146,000 Experience 2,360 Experience 202
  • Silo level 11:
Icon time
Coins
Icon health
Icon production mineral
Experience
If destroyed
8h 56m Coins 883,600 375,000 Minerals 7,146,000 Experience 2,360 Experience 202

Remember that they are just prototypes, so they will not be added to the game.

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