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Falcon

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Falcon




Description

Falcons Galaxy Life!01:38

Falcons Galaxy Life!

Falcon Training Video


"We were born to fight! Our ship was built with two cool antennas to help us sense danger and eliminate it." Swift and deadly aircraft. Specialized on taking down defenses.
  — in-game description 


Tips:

  • When attacking a base their targeting preference is defensive turrets and bunkers. Most units with a direct targeting preference will go for a preferred target unless one isn't within their standard range, in which case they'll just go after what is close, but Falcons will not start attacking a non-defensive structure until every single defensive structure in the entire base other than walls is destroyed.
  • Great on defence, easily the best unit to load into a bunker alongside the Colossus.
  • Falcons in bunkers is in most peoples opinion: the best ways to counter S-Trike attacks.
  • They attack using strafing runs on a target, which means they will fly a certain distance past the target while they slow down, turn around and then go for another pass, gradually "overshooting" less and less.
  • Falcons use two rapid-fire machine guns to attack. The damage table below shows (number) x 10. What this means is that while the weapon is firing it will put out 10 shots per cycle, each individual shot doing the indicated number of damage. It's lots of small attacks instead of slow, big ones. A 0.66/sec firing cycle equates to them pumping out 6.6 shots per second on an attack run, each shot doing the 100/110/120/130 damage depending on the level of the falcon.
  • Even though the Falcon's weapon is a single-target weapon its rapid-fire nature allows groups of them to mow through infantry and other light units very rapidly, since there is no delay between shots to switch targets when they are attacking a group of enemies.
  • With massed numbers they'll tear-up even the toughest defenses, when they starts to gather to destroy a turret, the turret will easily turn to ashes.
  • They have the longest range of any unit, if it was compared to a turret the sniper tower might just be the turret most like it.
  • Like the Wasps, they do not sit still when attacking.
  • Falcons can easily trigger bunkers even when attacking buildings on the very outskirts of a base due to their hit-and-run tactics, but given their speed and health a large squad of these can still do serious damage before being destroyed.
  • The absolute defense against a large squad of Falcons is a bunker filled a larger number of Falcons or a unit that fires missiles. This could be a collosus, bazoka or even the missile launcher turret.
  • The Falcon's weaknesses Bazookas, Missle Launchers and Colossi.
  • Your Star Base must be at least 5 to activate Falcons.
  • The maneuverability mechanics are a bit similar to the S-Trike's, except Falcons overshoot structures instead of travel to another target.
  • Falcon and S-Trike  are the fastest unit in the game. Falcons can only can be hit by Sniper Towers, Laser Towers, Missile Launchers.
  • After they destroy the first turret, they will attack different turrets randomly until all defences are taken away. They can then and only then, begin destroying the resource or control buildings.
  • It is a flying version of strike.
  • By far one of the most useful units in the game, so many people will use falcons in their bunkers and for attacking, make sure you have units that destroy air units!
  • Except Colossus  or Zeppelin ,Falcon are one of the best units to destroy S-Trike!
  • S-Trike's and Falcons can be a good combination as they both have great speed, while the S-Trike's distract the turrets Falcons can destroy the turrets, but also vice versa.

Expansions

Scientist-Border

To see detailed info of how to unlock each level, visit Troop Level Unlocks
on Laboratory's Page.


Level
Icon time
Coins
Icon health
Icon damage
Icon damage type
Icon fire rate
Icon target
Icon unit target
Icon speed
Icon range
Icon size
1 20m Coins 37,200 4,000 100x10 Single shot 0.66/Sec Defenses All Units 2.5 250 40
2 20m Coins 55,800 4,000 110x10 Single shot 0.66/Sec Defenses All Units 2.5 250 40
3 20m Coins 83,700 4,600 110x10 Single shot 0.66/Sec Defenses All Units 2.5 250 40
4 20m Coins 111,600 4,600 120x10 Single shot 0.66/Sec Defenses All Units 2.5 250 40
5 20m Coins 145,100 5,200 120x10 Single shot 0.66/Sec Defenses All Units 2.5 250 40
6 20m Coins 173,600 5,200 130x10 Single shot 0.66/Sec Defenses All Units 2.5 250 40


Gallery

Trivia

  • Damage from Falcons doubled!

See Also

 v  d  e    Related Categories & Pages
Aircrafts
Units
WASPHoover UfoFalconZeppelin
Vehicles
Units
Strike 2Beetle TankRaiderThe MoleColossus
Infantry
Units
MarineLooterFlamethrowerBazookaKamikazeStarlinatorMercs secretGreen Beret
Military
Buildings
Training Camp 3Factory 3StarPort 3Warp Gate 3



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