Galaxy Life Wiki
Galaxy Life Wiki
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==Trivia==
 
==Trivia==
  +
*Upgrading compact houses makes it taller, making an advantage to hide turrets like mortar.
*Upgraded Houses will have more floors for us to play.
 
   
 
==See Also==
 
==See Also==

Revision as of 12:24, 12 August 2014

Compact House 5



Description


"Compact Houses are the only buildings that produce coins. They are found under the Resources Tab in the Shop."
  — general description 

About/Tips:

  • You should have enough storage to store the accumulated coins. You can get more storage by buying and upgrading banks all the way to the maxum level, which is ten. 
  • Compact houses generate Coins over time, and will stop doing so when their coin capacity gets full. A high-level Compact house generates more money, at a faster rate and has more coin capacity, but it needs a lot of time before it's full.
  • Compact houses will keep generating coins when destroyed. So be thankful for the player who destroys them right after you logged out for sleep, because that is a safeguard to you gaining the maximum amount of coins after coming back ;).
  • Level 10 compact house will give up to 200,000 coins upon the final destruction, which wasn't looted during the tearing down of the structure if it happens to be completely filled with coins.
  • A low-level Compact House generates less Coins, but maximizes it's storage quicker.
  • The ancestor's house appears to be a level 1 Compact House
  • It takes more time to build and upgrade than a Mine because Compact houses are made of Mostly metal and glass which are harder to Build/Collect than rocks.
  • Compact houses generate more experience revenue and the war points revenue is higher then mines. A compact house can generate more then 1 war point each when the attacker's planet/ colony star base is lower to much lower in level. Player's level are not affecting this outcome. Best target for high amount of war points remains the Warp Gate.
  • Compact houses at high level are effective protection against enemy invasion when trying to keep turrets from falling quickly. Using them as a shielding wall is a widely used strategy to keep enemies occupied for as long as possible.
  • There was an update recently where the level 10 Compact House gained some balconies, therefore making it easier to distinquish level 9 and level 10 compact houses.
  • It's upgrade lasts longer than Mines, so be patient and think if you will upgrade this one.
  • In higher level players compact house are use to protect defense because of their high health.
  • in lower level players compact houses are often protected by LOTS of turrets so if you are attacking a low level watch out in attacking this 
  • If you wait that the storage of your twelve Compact Houses level 10 is filled, it makes all in all of 4,320,000 coins and with all your colonies moreover, it makes 51,840,000 coins !
  • Compact Houses level 6 and under are relatively easy to destroy

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Expansions

Scientist-Border
To see detailed info on how to unlock each level, and the total amount of buildings per level visit: Building Level Unlocks at Star Base's Page.


Levels
Building Time
Cost
Health
Production p/min
Max
Max
Experience Given
Experience If Destroyed
Level 1 22s Template:Coins 750 Template:Coins Template:Coins 1h Template:Experience Template:Experience
Level 2 7m 30s Template:Coins 1,500 Template:Coins Template:Coins 1h 30m Template:Experience Template:Experience
Level 3 30m Template:Coins 2,400 Template:Coins Template:Coins 2h 15m Template:Experience Template:Experience
Level 4 1h 30m Template:Coins 6,000 Template:Coins Template:Coins 3h 30m Template:Experience Template:Experience
Level 5 3h Template:Coins 12,000 Template:Coins Template:Coins 5h Template:Experience Template:Experience
Level 6 7h 30m Template:Coins 24,000 Template:Coins Template:Coins 7h 30m Template:Experience Template:Experience
Level 7 18h Template:Coins 45,000 Template:Coins Template:Coins 11h 30m Template:Experience Template:Experience
Level 8 1d 12h Template:Coins 65,000 Template:Coins Template:Coins 17h Template:Experience Template:Experience
Level 9 3d Template:Coins 105,000 Template:Coins Template:Coins 1d 45m/25h 45m Template:Experience Template:Experience
Level 10 4d 12h Template:Coins 165,000 Template:Coins Template:Coins 38h 30m/1d 14h 30m Template:Experience Template:Experience


Building Models

Animated Photo

Coming Soon June 2014

Gallery

Trivia

  • Upgrading compact houses makes it taller, making an advantage to hide turrets like mortar.

See Also

 v  d  e    Related Categories & Pages
Resource
Buildings
Compact House 5Mine 4Bank 3Silo 3
Resources CoinsMineralsGalaxy ChipsExperienceWarpoints